Saturday, December 31, 2011

The Planeswalking Tavern: Bring On the New Era

This is a series of vignettes centred around a fictional Tavern in the Magic Multiverse.

 


“HOW deep is your trust in Destiny?” the soothsayer asked. “Do you think you can outrun it? Do you think you can alter Fate when Fate has spoken?”

The visitor to the soothsayer’s tent dropped another coin onto the saucer with the words, “Just tell me what I want to know.”

“I am a servant of Destiny,” replied the man of clairvoyance. “Do not mistake my abilities as those that are subservient to mortal lives.”

The visitor dropped another coin onto the saucer, saying, “You’re not helping.”

A sigh escaped the soothsayer, making him shake his head. But he did say, “Very well. I bend Fate to your insignificant whim.”

The visitor now smiled and adjusted his blazer so that he was more comfortable.

Tuesday, December 27, 2011

Tavern Closed for New Years

The Tavern will be closed for the New Years day Festivities on the 1st of January and also for the Chinese new year holidays on the Chinese New Year Holidays on the 21st of January till the 26th of January.
Side note: singles have been update :)
The Tavern Wishes everyone out there a Good year ahead and happy holz :)

Saturday, December 24, 2011

The Planeswalking Tavern: Happy Merriment

This is a series of vignettes centred around a fictional Tavern in the Magic Multiverse.

 
 

A brand new day, a brand new sun. The star rode up its celestial rollercoaster to mark the advent of the biting winters that came with the territory.

The Planeswalking Tavern was on a short visit to this world, obtaining some cold supplies that it could not otherwise have obtained from any other plane, at least, not of comparable quality. There was one object in particular that Jéne E. sought from the frigid kingdom they now visited. Simply put, it was a crystal, and one of great and enormous value to the right buyer. Now was the right time to be stocking up on one of these, and Jéne E., ever the enterprising man, knew how to offer the right price.

Tuesday, December 20, 2011

GPT KL 2012 (updated and finalized)

Attention Planeswalkers, GPT KL (for Myscififan Outpost) will be held at The Tavern on 24th December 2011
12pm to 6pm

Prize Support:
16-25 players :
1st place 10 packs
2nd place 8 packs
3rd place 8 packs
4th place 5 packs
5th place 4 packs
6th place 4 packs
7th place -8th place 2 packs
everyone else 1 pack
8-16 players :
Half the above prize structure

Also entry fee is Rm 30 fixed now :P

Tuesday, December 13, 2011

Membership to the Tavern

Ladies and Gentlemen,
The Tavern's membership has been announced and is starting this week.
The membership fees allocate special goodies and events for the members and are paid either annually or quarterly for the member's convenience.
Annual membership : RM 150 per year
Quarterly membership : RM 50 per quarter
For questions please refer to the shop owner and do take note that membership is limited on a first come first serve basis.

Monday, November 28, 2011

GPT KL Sanctioning

Guys, the GPT for KL grand prix will have to be sanctioned soon.
So i would like to get you guys to tell me when u guys want it held :)
the poll is on the face book page :)

Saturday, November 19, 2011

The Planeswalking Tavern: Celebrate the Day

This is a series of vignettes centred around a fictional Tavern in the Magic Multiverse.
 
 
MONTHS have passed since the bandits’ attempt to wrench the planeswalking engine from its rightful place, and the inescapable truth lingered at the back of the throat like the echo of a bitter, acidic aftertaste. It was the truth that, from that day onwards, Captain Jéne E. Ilk would have to mistrust everyone and everything that sought to come close to him. He realised that his most profound creation, the planeswalking engine, was also his most cursed damnation.

Tuesday, November 15, 2011

EE Reprint list for the L5r players

EE Reprint list for the L5r players

 Ladies and gents, the Reprint list as updated (14/11/11)
This is the reprint list for the Empress Edition of Legend of Five Rings


Sunday, November 13, 2011

Innistrad Singles are up!!!

Ladies and Gentlemen,
Innistrad Singles are finally up again :)
The Tavern thanks all of you for the wait and apologizes for all inconvenience caused.
For those of you who do not notice it, the pages tabs are above this line just below the banner

Tuesday, November 8, 2011

11.11.11

Ladies and gentlemen,
This weekend is the 111111 weekend :)
therefore, this weekend the Tavern will have a special deal for its FNM
it will cost RM 11 entry
There will be 11 go for the throats
and the top 11 will get boosters (with minimum 11 players attendance :P )

Wednesday, November 2, 2011

YOU'RE WANTED!!

The tavern is currently looking for Article writers and content editors who are willing to help out on a pet project that will be coming up over the course of the next 2 weeks.

Wednesday, October 26, 2011

Happy Diwali

The Tavern wishes all indian players a very happy festival of lights :)

Tuesday, October 18, 2011

Innistrad League Week 2

Here are the current Week Standings for this week 2 :)


TEAM NAME P/W/D/L
Rob Sai 7/5/0/2
Twilight 6/3/0/3
Zie Moa 6/3/0/3
Nice Eyes 7/2/0/5
Good luck guys, :)
Next week will be week three where u have 8 card max hand :P

Sunday, October 9, 2011

Innistrad 2HG League Rankings!

rankings as of 9/10/11

TEAM NAME P/W/D/L
Rob Sai 4/2/0/2
Twilight 3/2/0/1
Zie Moa 3/1/0/2
Nice Eyes 4/2/0/2
 Congratulations to all players who managed to get wins clocked :)
Just to remind everyone, the points are 3 per win, and 1 per loss...
Attendance points will be added by calculating number of played games :)

Tuesday, October 4, 2011

Tavern League FAQ

Ladies and Gentlemen, to clarify abit about the League here are some FAQs:

Why is there an entry fee?
The entry fee is there so that the Organizer can provide prize support and better structure the event :)

Why should I join?
To Play more magic of course :)
Well, there's lucrative prizes such as the 100 ringgit cash prize and everyone goes back with 4 booster packs as complimentary prizes anyway :)

Must I have a partner to join?
Yes, unfortunately this event is a 2-headed Giant event and therefore it is a requirement that you have a partner.

Are there Deckbuilding restrictions?
Yes, the event will be run in the Standard Format which means only these sets are legal:
Scars of Mirrodin
Mirrodin Besieged
New Phyrexia
Magic 2012
Innistrad

Also, Both players are required to build a deck of 60 cards minimum and there may not be more than 4 copies of the same card between the 2 partners except for basic land or if the card states otherwise.

Must I be present only on Sunday?
It is not necessary to be present on all Sundays, each team has the opportunity to play every other team once a week.
If you cannot make it that Sunday, you may contact all other teams to set up games on another day so long as it is before the next Sunday. (However all games must take place in the store during store operating hours.)
All new participants in the league are allowed to play additional games every week to make up for the lost times. (Teams that support the new participants also get additional points anyway.)
Sunday's meet up is a set date that the shop sets so that we can tally the standings for the week, while it is strongly recommended that you play on Sunday it is also possible to play on other days so long as both teams agree and the shop is open :)

How many games do I get a week?/ Is there a cap on the number of points I can get a week?
Every team can only play another team once a week for points, any more than that will not contribute points to the teams.
An Example:
If there are 5 teams in the league: Every team will play 4 games a week. Each game gives a maximum of 3 points, therefore the maximum number of points a team will get that week is 12 points.

Any more questions, please do not hesitate to ask at medicontherun@gmail.com or The tavern's facebook page :) 

Monday, October 3, 2011

Magic: The Gathering – Two-Headed Giant FAQ


I
n lieu of the Innistrad League that will be held at The Tavern this month of October, I thought I’ll write something related to that. This column is an explanation of some rules regarding Two-Headed Giant, a Magic variant that will be a part of that Innistrad League.

First we’ll begin with a comparison between a duel game and a Two-Headed Giant game. Don’t worry; I’ll explain them after this.

Duel (one player vs. one player)
Two-Headed Giant (two players vs. two players)
·     Each player starts with 20 life

·     Each player loses the game if he has 10 poison counters


·     Only one player may lose the game


·     Only one player may win the game


·     Matches are played best-of-three
 
·     Creatures attack your opponent
 
·     You block the opponent’s attack with your creatures


·     You can only have a maximum of 4 of each card (excluding basic lands)
·      Each team starts with 30 life

·      Each team loses the game if they have 15 poison counters

·      If one player loses the game, his entire team loses the game

·      If one player wins the game, his entire team wins the game

·      Matches are played with only one game

·      Creatures attack the opponents’ team

·      Your teammate may block the opponents’ creatures for you

·      You and your teammate can only have a maximum of 4 of each card (excluding basic lands)

Saturday, October 1, 2011

Innistrad League

Ladies and gentlemen, the Tavern would like to announce that the Innistrad League has been delayed for a week to allow players to preregister for the Event.
Details of the event are as follows:

Innistrad League Event:

Time and Day: 4pm Every Sunday starting 9/10/11

Duration: 1 Month (Entire October)

Entry Fee: Rm 50 per person

Format: 2HG Standard Constructed
Deckbuilding Rules: Universal Team Deck building rules
Prize Structure: (for 20 or more players)
1st Team: Rm 100 Cash  + From the Vault : Legends
2nd Team: Rm 50 Cash + RM 50 Store Credit + From the Vault : Legends
3rd Team: RM 80 Store Credit
4th Team: RM 50 Store Credit
Everyone else gets 1 Pack per week of Attendance (a.k.a. 4 packs in total)

Prize Structure: (for 10 or more players)
1st Team: Rm 40 Cash  + From the Vault : Legends
2nd Team: Rm 20 Cash + RM 20 Store Credit
3rd Team: RM 40 Store Credit
4th Team: RM 20 Store Credit
Everyone else gets 1 Pack per week of Attendance (a.k.a. 4 packs in total)

Sunday, September 25, 2011

Magic: The Gathering – Innistrad

E
very now and then the people at Wizards do something crazy that shakes up the way Magic is played. The Innistrad expansion contains one thing that does just that.

Hallo and welcome back to another instalment of The Planeswalking Peddler’s Magic Tutorial, Innistrad edition. As usual, we’ll be looking at the mechanics of the new set and I’ll guide you through how they work.

DOMO ARIGATOU!!!

Here's A MAJOR!!! THANK YOU To all the players who have come over and made the prerelease such a major success.



Thank you all for your support and we look forward to seeing you again this coming weekend for the LAUcNH PARTY~~~!!!!

Thursday, September 22, 2011

Correction to the double feature

There's been a slight change to the double feature month at the Tavern
This is due to the Policy change for FNMs by the DCI
Therefore the Thursday drafts are no longer FNM level drafts..
However there's a possibility of a double FNM Fridays :)
First session starts at 3pm till 7 pm
And the 2nd Session starts at 830pm till late

Thursday, September 15, 2011

Double Feature!!

The Tavern is organizing Double Feature month, for the rest of the month we will be having 2 FNMs
the Usual Friday night 830pm one and another one on Thursday night that takes up the Draft format :)

Thursday Night Draft FNM
Every Thursday night
Entry Fee RM 40
Prize Payout 4-2-1-1-1-1-1-1
Time: 8pm

Friday night Standard FNM
Every Friday Night
Entry Fee RM 6
Prize Payout : Top half Gets boosters
Time 830pm

Tuesday, September 6, 2011

Ladies and Gentlemen,
fellow planeswalkers, it is been long enough since the land of the waking had taken pride in its conquests..
Now the time comes for the more nocturnal forces to take centrestage as we head to the plane of nighttime horrors!!

!!INNISTRAD!!

This Prerelease the promotional card will not only appear as 1 card but it will be a FLIP- CARD! therefore powering up your game DOUBLE!!
I present to you the Mayor of Avabruck


Session 1
Saturday 24/9/2011 0000Hours
Entry Fee: RM 75
All Participants get free flow of drinks While stocks Last
4 WINS - 6  Boosters
3 WINS - 4  Boosters
2 WINS - 2  Boosters
0 - 1 WIN - 1 Booster

Session 2
Saturday 24/9/2011 2000Hours
Entry Fee: RM 75
All Participants get free flow of drinks While stocks Last
4 WINS - 6  Boosters
3 WINS - 4  Boosters
2 WINS - 2  Boosters
0 - 1 WIN - 1 Booster


Session 3
Sunday 25/9/2011 1600Hours
Entry Fee: RM 75
All Participants get free flow of drinks While stocks Last
4 WINS - 6  Boosters
3 WINS - 4  Boosters
2 WINS - 2  Boosters
0 - 1 WIN - 1 Booster

Join Triple Sessions for RM 225!!
Lucky Draw Per Session includes 1 free Draft for Innistrad Launch Party!

Draft Sessions
Anytime there's a full POD
Entry Fee: RM 40
Keep Draft
1st place: 4 Boosters
2nd Place: 3 Boosters
3rd Place: 2 Boosters
Everyone else : 1 Booster

Sunday, September 4, 2011

new horizons

There something new on the horizon
and the peddler will be bringing some new events to the Tavern starting this month :)

Friday, August 26, 2011

Disruption of service on Sunday

Ladies and Gentlemen,
The Peddler will be out of town this weekend due to a family function, he will return on This Sunday and will announce a new event if circumstances allow
In the meantime, there will be someone new in the Tavern to keep you guys entertained.
Also, Pauper this sunday will be on as usual and the Tavern will close after 7pm on Sunday

Thursday, August 18, 2011

Wednesday, August 3, 2011

Events this week

Ladies And Gentlemen, I hope you're having a good ramadan so far :)
This week the Tavern is Having Draft on thursday and SUPER FNM friday, Five Ring Skirmishes on Saturday and Pauper Magic on Sunday
Upcoming Events :

Exclusive Draft Night: An Exclusive night reserved for the exclusive people who wish to draft into late hours :)
Thursday Night
Time: 8pm Onwards
Entry Fee: RM 40
Prize Structure: 1 Free Prerelease Session

Friday Night Magic: Casual Friday Night Magic to meet and greet the local comunity, pick up gossip about new decks and test out theories
Friday Night
Time: 8pm Onwards
Entry Fee: RM6
Prize Structure: Boosters for the Top Half

Saturday L5r Skirmish: Hail All Samurai!! Show your valor, Fly your clan Colors, Prove your Honor at the weekly LEGENDARY skirmish :)
 Saturday Evening
Time 3pm Onwards
Entry Fee: RM 10
Prize Structure: Winners Pick Rares

Sunday Alternate Format Magic: Come join in on Pauper, 2HG, Peasant, Extended, EDH, Vintage or even LEGACY formats!!
Sunday Afternoon
Time 3pm onwards
Entry Fee: Depending on Format and prizes
Prize Structure: Depends on Format
Formats Available: PAUPER(August), 2Headed Giant(September), Extended(On Request)


Sunday WOW Battlegrounds: Think your hero has what it takes to stand up to others? come take your PVPing off screen and into real life :)
Sunday Night
Time: 8 pm Onwards
Entry Fee: RM 14
Prize Structure: Winners Pick Rares

Tuesday, August 2, 2011

Selamat berbuka puasa!

To all muslims out there, The Tavern and the Peddler wish all of Selamat Berpuasa :)
If you wish, you may join the Peddler during Buka Puasa times everyday at the Tavern :)

Sunday, July 31, 2011

The Planeswalking Tavern: The Hostile Air, Part 3

This is a series of vignettes centred around a fictional Tavern in the Magic Multiverse.
 
 
“NAGA.”

The man in question froze in his stride.

“Naga, listen.”

The man focused his sight on the single person that stood above The Tavern, that figure shrouded in robe and the undying wind. Why was the Magus calling to him?

“I know who you are.”

Saturday, July 30, 2011

Pauper Sunday

The tavern will be hosting Pauper this Sunday at 4pm!

EVENT: Pauper Sunday
Format Pauper M12(meaning only m12 commons)
Entry: RM10
Prize: Boosters for all participants
         Winner and runner ups get to pick a rare from a selected folder

Thursday, July 28, 2011

The Planeswalking Tavern: The Hostile Air, Part 2

This is a series of vignettes centred around a fictional Tavern in the Magic Multiverse.
 
 
“Naga,” Jéne E. called. “Find the Magus. I’ll assemble the guards. And you,” Jéne E. pointed at the machinist, “start going through your designs and diagrams and come up with the airships’ weaknesses. Report to me in ten minutes.”

The Captain disappeared out the door in mere seconds, followed by Naga who made use of the communication device that Jéne E. had passed to him. The machinist did what he did best, burying himself in his work in solitude.

Monday, July 25, 2011

The Planeswalking Tavern: The Hostile Air, Part 1

This is a series of vignettes centred around a fictional Tavern in the Magic Multiverse.
 
 
SUDDEN terror, given time
Displaces all emotions that are mine
Falling long, into shadow
My heart founders, my soul’s aglow
Like the burning sun, the burning star
My soul fights the daemons near and far
Before it dies, before my demise
I shalt take ye with thee, and I shalt despise
Your eyes, those beautiful eyes

*                    *                    *

Friday, July 22, 2011

The Planeswalking Tavern: Man of Mystery, Part 2

This is a series of vignettes centred around a fictional Tavern in the Magic Multiverse.
 


I need you to handle some of the promotion work for The Tavern,” Jéne E. said. “I trust you have read the details given to you?”

“Read them, stashed them up here.” Naga tapped the side of his head. “When do you want me to begin?”

“Soon enough.”

Tuesday, July 19, 2011

The Planeswalking Tavern: Man of Mystery, Part 1

This is a series of vignettes centred around a fictional Tavern in the Magic Multiverse.
 
 
SOMEONE was snooping around outside the building, someone with possible malicious intent. He would peer into windows, stand on crates to get a better look through small openings, skulk in the shadows to avoid being seen, and stay silent when someone passes by.

Friday, July 15, 2011

Singles! Updated

Ladies and gentlemen,
the singles department for The tavern's Magic Cards have been updated :)
Please browse at your pleasure and email me any requests that you may have :)

Thursday, July 14, 2011

The Planeswalking Tavern: Before the Storm, Part 2

This is a series of vignettes centred around a fictional Tavern in the Magic Multiverse.
 
 
NOTHING seemed to prevent the robed figure from approaching the door of the underground building. The person placed a hand on the centre of the double doors that was the entrance into the structure, chanted a spell, then retracted the hand as the doors swung themselves inwards. The figure walked into the gloomy interior of the building, leaving the doors both open and unlocked.

Tuesday, July 12, 2011

M12 Launch Party

Ladies and Gentlemen,
The Tavern cordially invites all of you to the Official Launch of the New M12 Core set.
come experience Drafting in all its glory at The Tavern's Launch Party Smiley

Launch Party Details
Number of sessions: Minimum 4,Maximum = until shop out of stocks Tongue
Entry Fee: RM 40
Format: Keep Draft
Prize Structure:
1st place 4boosters
2nd place 2boosters
3rd-8th place 1 booster
First Session time: Friday Midnight after FNM
2nd Session time: Saturday 3pm
3rd Session time: Saturday 8pm
4th Session time: Sunday 8pm
Additional Sessions times: As long as there's a full draft pod

Monday, July 11, 2011

The Planeswalking Tavern: Before the Storm, Part 1


This is a series of vignettes centred around a fictional Tavern in the Magic Multiverse.
 
 
GENIE!” shouted the man. “Are the ropes secured?”

“I’ve checked them twice!” Jéne E. yelled back.

The party was in a cavern, scaling the sheer face of slippery wet rock as torrents of water poured against them. Jéne E. pulled at the anchors of the ropes, testing their strength, then shouted above the sounds of raging rivers that it was safe to climb.

Magic: The Gathering - Magic 2012


omes the time when every Magic player rejoices at the arrival of a new set. Magic 2012 brings to the table a lot of things that excite old and new players alike, and although some favourites such as Lightning Bolt and the nostalgic Giant Growth didn’t make the cut, there is still plenty of awesomeness to last us until next year.

Saturday, July 9, 2011

The Prerelease continues...

Ladies and gentlemen,
The prerelease fever continues to burn brightly as people try their best to attempt the quest and challenges set out for them on the Challenge cards and Attempt to overcome the hurdles of learning a new set. :P
The tavern's next Prerelease is at 8pm tonight so don't miiss your chance to get yourself a copy of the latest BloodLusting Glittering vAMP!! :P

Thursday, July 7, 2011

The Planeswalking Tavern: Bad Adventure, Part 2

This is a series of vignettes centred around a fictional Tavern in the Magic Multiverse.
 
 
WHEN the leader woke up, he was no longer in the jungle, and his medical state was not as dire as he could recall. Cool wet towels had been placed on various parts of his body to mitigate his fever, and the curtains had been pulled across the windows to dampen the midday light.

Tuesday, July 5, 2011

Peddler Discount Voucher

Ladies and gentlemen,
Please take note that there are tavern vouchers floating around the internet so good luck in finding them :)

Sunday, July 3, 2011

Magic 2012 Prerelease at The Tavern

Ladies and Gentlemen,
The tavern has completed its planeswalk, and is now open once again.
It invites everyone to its M12 Prerelease event on Saturday 0000Hours and the second session on Saturday 2000 Hours

Details on the Prerelease event:


M12 Prerelease:

Session 1
Saturday 9/7/2011 0000Hours
Entry Fee: RM 75
All Participants get free flow of drinks While stocks Last
4 WINS - 6  M12 Boosters
3 WINS - 4  M12 Boosters
2 WINS - 2  M12 Boosters
0 - 1 WIN - 1 M12 Booster

Session 2
Saturday 9/7/2011 2000Hours
Entry Fee: RM 75
All Participants get free flow of drinks While stocks Last
4 WINS - 6  M12 Boosters
3 WINS - 4  M12 Boosters
2 WINS - 2  M12 Boosters
0 - 1 WIN - 1 M12 Booster

Join Double Sessions for RM 140!!

Draft Sessions
Anytime there's a full POD
Entry Fee: RM 40
Keep Draft
1st place: 4 Boosters
2nd Place: 3 Boosters
3rd Place: 2 Boosters
Everyone else : 1 Booster

The Planeswalking Tavern: Bad Adventure, Part 1

This is a series of vignettes centred around a fictional Tavern in the Magic Multiverse.
 
 
THERE were many things that could have gone wrong with the expedition, and indeed many things did go wrong. The bugs were out in full force, the food grew stale, their boots got waterlogged and ripped, and the expedition leader was down with a serious case of an unknown illness.

Friday, July 1, 2011

The Planeswalking Tavern: From Alara With Love, Part 2

This is a series of vignettes centred around a fictional Tavern in the Magic Multiverse.
 
 
Morning arrived, and Jéne was prepared to face the day just as soon as he had had his breakfast. The meal was sent up to his room and it was complemented, strangely, by an origami piece in the shape of a dragon. Jéne pondered the possibilities that this was a letter, decided it was so, and went ahead unfolding the beautiful design.

Tuesday, June 28, 2011

The Planeswalking Tavern: From Alara With Love, Part 1

This is a series of vignettes centred around a fictional Tavern in the Magic Multiverse.
 
 
CONTRARY to popular belief, there was only one Planeswalking Tavern. And contrary to even more belief, there was only one Peddler who ran the business.

In his opinion, what better business was there than to provide planeswalking services to those that needed them? Plus, with every world visited, a new trinket would be added to his growing repertoire of collector items, which he could easily barter for a handsome price.

Monday, June 27, 2011

Forgotten Legacy Tournament!!

The upcoming direct to player set is here!!!
Fellow Samurai prepare yourselves to be astounded by the sheer awesomeness of the NAGA!!
The Empress has been kind and would like to offer her players a chance in obtaining this rare relic for themselves!!
Therefore, this weekend there will be a Tournament staged for the Forgotten Legacy set.

Venue: The Tavern
Time: 3pm
Date: 2nd July 2011

For attendance of more than 9 players
 Entry Fee: RM 35
Prize Structure:
1st Place: Forgotten Legacy Preorder Set complete with Imperial assembly membership
2nd Place: Imperial Assembly Membership
3rd Place: Handcrafted Wooden Katana
4th Place: 1 BTD Starter
5th - 10th place: Playset of Promos


For attendance of 9 players or less
 Entry Fee: RM 20

Prize Structure:
1st Place: Imperial assembly membership
2nd Place:RM 40 In Store Voucher
3rd Place: Handcrafted Wooden Katana
4th Place: 1 BTD Starter
5th - 9th place: Playset of Promos

Friday, June 24, 2011

The Planeswalking Tavern: The Machinists, Part 2

This is a series of vignettes centred around a fictional Tavern in the Magic Multiverse.
 
 
NEXT morning the man and woman had breakfast together in the dining hall and they talked about all sorts of things that were of interest to only people such as them. They shared diagrams of inventions and even tried to outplay the other with what they each had invented. It was, for those that understood the scene, a lovely sight.

Thursday, June 23, 2011

The Tavern Planeswalks

Ladies and gentlemen, the captain has spoken that on a day not too far from today the tavern shall planeswalk!!
For all those who wish to witness this phenomenon and join the crew on that day, the 'Walk will happen on the 29th of June and will end on the 1st of July.
In lieu of the Great 'Walk, the Tavern will be offloading some pieces of furniture at very low prices. We welcome all fellow 'walkers to come and bid for the furniture to enhance their stature and also prevent us from having to move the objects. the target of the offloading is to empty out the current locale.

Tuesday, June 21, 2011

The Planeswalking Tavern: The Machinists, Part 1

This is a series of vignettes centred around a fictional Tavern in the Magic Multiverse.
 
 
IT was New Year’s Eve on this world, much to the delight of The Tavern’s patrons. Though the name of the world itself was lost to them, the celebratory mood permeated the air like the sweet aroma of good hearty stew and everyone felt eager to join in the partying.

Everyone except a small man who wished to not be named.

Monday, June 20, 2011

Legacy tournament

Dear Planeswalkers,
The Tavern is glad to announce that they are organizing their first ever legacy tournament.
The tournament will be held on Sunday 26 of July 2011
Entry Fee: RM 3
Format: Casual Legacy

Wednesday, June 15, 2011

The Planeswalking Tavern: Too Good To Be True, Part 2

This is a series of vignettes centred around a fictional Tavern in the Magic Multiverse.
 
 
WHEN he finally left his room, he didn’t make for the bar but instead went to the information counter near the front entrance and spoke to one of the receptionists there. She was a helpful woman and her male counterpart wasn’t any less. The visitor asked them about employment at The Tavern and wondered if there was anything he should be worried about. The receptionists were confident in the abilities of the Magus to keep them safe, as well as the measures that the Peddler had put into place.

Monday, June 13, 2011

The Planeswalking Tavern: Too Good To Be True, Part 1


This is a series of vignettes centred around a fictional Tavern in the Magic Multiverse.
 
 
SEVERAL years had passed since the inception of The Tavern, and the business had grown from small to medium to a relatively large enterprise. The man in charge of this business was known by many as ‘the Peddler’ or if you were being informal, you could call him ‘Genie’. The Peddler was a happy man with laughing eyes and a curious smile, known for his jokes as well as his merchant prowess and discipline. Though he owned The Tavern, that didn’t mean he did not see reasons to expand his business and diversify. He had a chain of businesses on a selected number of worlds, ranging from engineering to publishing to real estate, all of which were carefully controlled and monitored. How a single person was able to maintain order across such a vast expanse was a secret only the Peddler knew.

Saturday, June 11, 2011

The Planeswalking Tavern: Enter the Entertainer, Part 2

This is a series of vignettes centred around a fictional Tavern in the Magic Multiverse.
 
 
THE Magus?” Zarin exclaimed. “Is that really you? What’s going on? Did I break a law?”

The Magus, highest authority of The Tavern, looked to his left to the bartender. The staff member said, “Sir Zarin, it has come to our attention that you are a performer of considerable skill and determination. It has also come to our attention that business hasn’t been fair to you lately. We have a proposition to make to you. We would like to hire your services and have you work here at The Tavern.”

Silence….

Tuesday, June 7, 2011

The Planeswalking Tavern: Enter the Entertainer, Part 1

This is a series of vignettes centred around a fictional Tavern in the Magic Multiverse.
 
ON a normal day, Zarin the Entertainer would be basking in the warm glory of admiration from his audience as he ended his performance, right about this time. Today was a different yarn to spin and so he sat at the bar of The Tavern, contemplating what went wrong.

“What went wrong, of course, was that no one turned up. Why? Why me?  Did I do something to anger the Universe or summat?”

The bartender silently slid a glass across the counter, stopping it in front of the dejected master of entertainment, and flipped a bottle over his shoulder to fill up the crystal-based tumbler.

“Maybe it was a rival,” said the soft-spoken man behind the marble countertop. “It’s a cut-throat industry, surely.”

Monday, June 6, 2011

New Phyrexian Game Day!!

Ladies and Gentlemen, New Phyrexia is upon us and the days have been set for this penultimate event marking the climax where decisions matter and abuses don't.
Yes I, The Peddler warmly welcome all of you to the Tavern's very own New Phyrexian Game Day
Game Day Details:
Format: Standard Constructed
Date: 11/6/2011 (Saturday)
Time: 0000 Hrs
(Friday Midnight to some people)
Place: The Tavern
Entry Fee: RM 10

Prize Structure :
Top 8 Gets Myr Superion Foil (Fulllllll ARTTT!!!) And 2 Boosters Per Person
First Place Also Gets 2 Extra MBS Boosters
Top 16 Gets 1 Booster Each

Tuesday, May 31, 2011

The Planeswalking Tavern: The Magus Battles, Part 2


This is a series of vignettes centred around a fictional Tavern in the Magic Multiverse.
 
 
BUSINESS was brisk. Patrons clamoured at the observation deck, at windows, doors, and any other place that gave them a good view of the action. Already spells were slung and minions summoned by the planeswalkers to provide them some advantage over their opponents. It wasn’t so much a brutal battle but a delicate contest of wills, deception, and trickery. Each of the six combatants seemed to make use of blue mana, the mana of mental acumen and intellectual superiority, to a certain degree. Thus what would have otherwise been a glorified catfight was a pretty ballet of balance danced by the six performers. Even the more posh patrons to The Tavern clinked their glasses as they cheered on the combatants.

Monday, May 30, 2011

The Planeswalking Tavern: The Magus Battles, Part 1

This is a series of vignettes centred around a fictional Tavern in the Magic Multiverse.
 
 
WHERE are we going, Genie?” the young man inquired.

Jéne E. Ilk didn’t give an immediate answer. Instead he grasped the steering wheel of his ship, the building known as The Tavern, and spun the circle around, letting it roll to the left under the applied impetus. He and the other men on the ‘bridge’ of the ‘ship’ were dressed in naval attire, something that had never taken place before.

“Welcome to Halloween,” Jéne E. said. “I mean this world’s equivalent of Halloween.”

“But where are we going?” the young man asked again. “Surely you’re not going to let the planeswalking engine pick a random destination?”

Jéne E. smiled.

“Genie, you can’t be serious?” the young man exclaimed in horror.

“Oh, I wouldn’t do that,” Jéne E. said in the most disarming manner. “No. Today, we’re going to watch good old fashioned gladiatorial massacre between feuding planeswalkers.” He stepped close to a map hung vertically from a frame and pointed at a spot. “Across the Blind Eternities is a world considered by many planeswalkers as neutral ground, the perfect place to settle any disagreements. We’ll get there when we get there.”

The young man asked, “And the point to all this is?”

Saturday, May 28, 2011

Big Thanks On the Completion of GPT Shanghai 2011

It was a very Late Start this Weekend, with the event starting an hour later than expected due to technical problems.
Of which the Tavern and its organizing staff Duly Apologize.....
However, We would still like to thank ALL the PEOPLE who arrived to support the GPT Shanghai Event at the Tavern.
A big Thank you to our Judge, Mr Fong for being here to help us out through out the event and 
A huge Congratulations to the Winner as he bagged the top prize of 3 byes and 18 boosters Mr. Siew
And to the Runner- up Mr. Martin, congratulations too :)
We at the Tavern Would Also like to thank all the others who have made the GPT Shanghai a Major Success!! :)
Thank you all so much.

Tuesday, May 24, 2011

The Planeswalking Tavern: Disbelief at the Barbeque, Part 2

This is a series of vignettes centred around a fictional Tavern in the Magic Multiverse.
 
 
THE planeswalking engine kicked into gear after the caravan had passed by The Tavern. Strong winds enveloped the building, but a magic shield prevented the rushing air from disturbing its insides. In complete comfort, the man and the woman gazed past the torrents of air to see the meadow outside the building melt away, to be replaced with that of a beach with pure white sand. Immediately after the air died, a group of holidaymakers rushed out of The Tavern and dived straight into the midday sea.

On the observation deck the woman watched in silence as she chewed her food. The man, on the other hand, was frozen in time, completely speechless, and hushed to the nth degree. The couple stood there without movement for an entire minute without anything disturbing them. Then a waiter went up to them and offered the husband and wife a place at an empty table because the barbeque was about to begin.

“Give us a minute,” the woman said.

Monday, May 23, 2011

GPT Shanghai 2011

Previously, the tavern brought you to the Doorsteps of GP Singapore by bringing you GPT Singapore 2011
Now, The Tavern is going to bring you up to the doorsteps of one of the most ancient civilizations in the World, CHINA!
Welcome Ladies and Gentlemen to the Arena to the Imperial City is now OPEN!!!

The Peddler and the Tavern Welcome all of you to put your skills to the test in this Grand Melee to redeem the opportunity of the lifetime to Visit SHANGHAI and DUEL in STYLE Smiley

Grand Prix Shanghai Trials
Date: 28/5/2011
Day: Saturday
Time: 2pm
Format: Sealed
Entry Fee: RM 80
(Each player will receive 2 Scars of Mirrodin Boosters and 2 Mirrodin Besieged Boosters and 2 NEW PHYREXIAN BOOSTERS!!)
Structure: Swiss With Top 8 Booster Draft Playoffs
K-Value: 24
Prizes:

For Player attendance count that's above 30
1st Place     36 New Phyrexian Boosters
2nd Place    18 New Phyrexian Boosters
3rd - 4th      9 New Phyrexian Boosters
5th - 8th       6 New Phyrexian Boosters
9th - 16th     3 New Phyrexian Boosters
17th - 30th  1 New Phyrexian Booster

If the attendance less than 29 players:
1st Place     18 New Phyrexian Boosters
2nd Place    9 New Phyrexian Boosters
3rd - 4th      6 New Phyrexian Boosters
5th - 8th      3 New Phyrexian Boosters
9th - 16th    2 New Phyrexian Boosters
17th - Last Place   New Phyrexian Booster

Grand Prize:
3 Round Byes to Grand Prix Shanghai 2011 will be awarded to top X finishers in the tournament, once again depending on participant head count

Number of participants -> Number of Grand Prizes
8 – 32 -> 1
33 – 64 -> 2
65 – 128 -> 4
129 + -> 8

An Additional bonus for those who register early(before the 20th of May and while stocks last):
+RM 75 Entry Fee
+1 Free Drink voucher (redeemable on that day only)
+1 Set of Eldritch Tokens

The Planeswalking Tavern: Disbelief at the Barbeque, Part 1

This is a series of vignettes centred around a fictional Tavern in the Magic Multiverse.

 
SOMEHOW the surroundings of The Tavern seemed both familiar and alien at the same time. It was like the building had moved a number of metres in a certain direction so that the scenery outside the window was different.

“What the heck just happened?” the man exclaimed to his partner.

The woman seated at the same table replied with, “We shifted off the road. There must be a caravan coming.”

“How?” the man asked. “What do you mean ‘shifted’?”

“The building can move,” answered the woman. “That’s the whole reason we’re visiting The Tavern. To experience travel.”

“That’s a joke. Buildings don’t move.”

“But you saw it yourself, didn’t you?”

“That must have been a magical trick. Someone put up a magical barrier on the window and changed what the outside looks like.”

The woman picked up the cherry from her drink as she said, “Disbelievers are going to disbelieve. Why not take a walk outside and see for yourself?”

“I think I will. Hah! Let’s see this moving tavern do the tango while we’re here.”

After finishing their drinks, the man and the woman exited the main archway of The Tavern and walked around the building. The dirt road that the building had hitherto situated itself upon was not to one side of The Tavern, and indeed there was a caravan moving down the road.

The man said, “A magical trick. The building shifted a few metres. A cheap shot.”

The woman looked up at the bright sky to gauge the time before she said, “We better get inside. The Tavern is due to travel to another world in mere minutes.”

This I’ve got to see,” the man announced and performed a grin.

The couple went up to the observation deck on the second floor. While the man stood by the balustrade, eagerly awaiting a miracle, the woman got herself a bag of munchies before approaching her partner.

“Ten gold pieces says it’s just a fancy illusion,” the man said.

The woman shook his hand with the words, “Just be a good sport and pay up when you lose.”

A hearty laugh escaped the man.

>Continued in part 2

Friday, May 20, 2011

Singles!

 As promised but 1 day late due to internet downtime here are the prices for Singles in Magic the Gathering

https://spreadsheets.google.com/pub?hl=en_US&hl=en_US&key=0AnBQRRYuvxBGdGViYlZwUmhqYnhtVk1NRWhCaUVzOFE&output=html

Thursday, May 19, 2011

Singles!

Due to popular Demand, the Tavern shall start selling their MTG cards both at the shop and through this website.
The link to the Price list and Availability section will be up by tomorrow.

Monday, May 16, 2011

The Planeswalking Tavern: The Thief and the Nurse, Part 2

This is a series of vignettes centred around a fictional Tavern in the Magic Multiverse.


SHE picked up a glass of drink for herself as she said, “You’re quick. I’m scared now.”

“Where are we?”

“We… are… somewhere safe. Where exactly, only the Magus knows.”

Prolonged silence came into play, during which the woman held her glass in one hand and a relatively large scalpel in the other. Even when she had finished her drink, the man didn’t seem all too interested in moving.

“Well?”

“What?”

“Are you going to lie there all day?”

“What am I supposed to do? I bet there’re guards outside. I’ll get caught if I do anything.”

“You’re already caught.”

“Excellent deduction. Now let me wither away in peace.”

The woman shook her head in what could be regret for saving this man, then went to the door and knocked on it. The sound of heavy boots walking in made the man jump in terror. The guards were real, and one of them appeared very blatantly to be the captain. The woman slipped out, not wanting to have any part in the interrogation. As she closed the door after her, the captain held up one of the items the thief had stolen, nodding as though asking for an explanation from the man who cowered in a corner of the room.

Thursday, May 12, 2011

The Planeswalking Tavern: The Thief and the Nurse, Part 1

This is a series of vignettes centred around a fictional Tavern in the Magic Multiverse.


THERE were no witnesses to the theft, but the young man had difficulty leaving the scene when the only way out had automatically secured itself. Something prevented the gate from opening, so the man found himself trapped inside a massive vault full of all the riches he could ever wish for in the world.

With the skill of a master the man produced a lock-picking toolkit and set himself to work on the gate’s many locks. After enough time had passed, he undid the last lock and pulled the heavy gate inwards. It moved. The thief slipped through the opening and proceeded to close the gate and relock the bolts with his toolkit.

While he busied himself with this task, the sound of thunder shattered his hearing and a powerful gust of wind swept him off his feet, knocking his tools from his grasp. He scuttled to save some of them and disposed them into deep pockets, only to look up to see a sight to behold.

The empty cavern before him was suddenly occupied by… a building. From the looks of it, it appeared to be a rest-house of sorts. Merry songs and sounds of laughter could be heard from within, and the smell of fine food and wine began to waft through the enclosed space.

Perhaps out of terror, the thief moved very slowly, hugging the walls of the cavern away from the building. His scattered tools lay forgotten as his thoughts rumbled chaotically in his head.

What… is… going on here?

A small parade exited one of the building’s entrances. The men marched in tandem and formation, brandishing standards and banners as though their affiliated organisation was the greatest in the world. They beat drums and blew trumpets as their passage took them away from the vault, the party completely ignoring the thief who even now was quaking in his boots.

A firework shot up from the tallest point of the building and hit the roof of the cavern, exploding into a million and one colours and shapes. The sparks then coalesced into the shape of a large portal against the stone roof, allowing a pair of large eyes to peer down from the ceiling onto the environment below.

The thief fainted.

* * *

There was coldness on his forehead, and he could guess that whoever rescued him had tried to lower his temperature. He was too afraid to open his eyes, yet he was too curious not too. He could hear the sounds being made by someone moving about in the room. Something was poured into some kind of container. Some light fell over his eyes, making his squint despite his eyes being closed. Must be moonlight, judging from how cold it felt.

“Open your eyes,” a woman’s voice said. “We both know you’re awake.”

“Mmmbph.”

“What?”

“Nnngh!”

After a moment of profound reasoning, the woman went to the bedridden man and tapped a pressure point, then quickly retreated to the centre of the room. The thief squealed some musical note before rolling over and falling face first onto the floor. There he stayed for a full minute.

“I didn’t kill you,” the woman said.

She occupied herself by sharpening her surgical tools, just so she had an excuse to hold them. The man was a stranger. There was no telling who he was and what he would do. She felt unsafe save the comfort obtained from having blades in her hands.

Then the man lifted an arm and crawled back into the bed. He grabbed at the sheets and pulled them over him.

“Why is it so cold?” he said. “It should be sweltering underground.” The woman needn’t answer for he remembered one special property of this building, and so he said, “We travelled to a different place already?”

She picked up a glass of drink for herself as she said, “You’re quick. I’m scared now.”

>Continued in part 2

Monday, May 9, 2011

Magic: The Gathering – New Phyrexia

t’s that time again. A new set’s release (or pre-release) came and went, and with it came a host of toys for our grubby little gaming hands to get a hold of.

Most of them are recurring themes and remain the same, like infect, living weapon, metalcraft, and proliferate, but one of the more interesting innovations to come around this time (in my opinion) is Phyrexian mana.

Phyrexian mana comes in the same five flavours as normal mana; white, blue, black, red, and green. That means that they are payable like normal mana, which is a good thing.

Now, the difference between Phyrexian mana and normal mana is that Phyrexian mana can be paid through an alternate way. You can pay 2 life instead of paying the cost for a Phyrexian mana symbol.


Let’s look at an example.


Porcelain Legionnaire costs 2 colourless mana and 1 White Phyrexian mana. You can either pay 2 colourless and 1 White to cast it, or you can take the cheap way and pay 2 mana plus 2 life. Taking the cheap route reduces your life total a bit, but it lets you bring out a 3-power creature with first strike as quickly as turn 1 or 2, depending on your deck. That’s nothing to laugh about.

Multiple symbols of Phyrexian mana work the same.


Moltensteel Dragon can be paid through the full mana cost (4 colourless and 2 Red) or you can opt to pay 4 colourless and 4 life, bringing down this big flyer with increasable power on turn 3. The cost of increasing its power can be paid the same way as paying Phyrexian mana in the casting cost. You either pay 1 Red to buff the power, or you can pay 2 life. You can pay more than once if you really like dragons.

One of the recurring themes throughout the New Phyrexia set is Golems. Many cards produce Golem tokens and even give bonuses to said Golems.


All ‘Splicer’ cards allow you to put Golem tokens into play on top of bestowing some ability to your Golems. Other cards also help you generate a Golem army, but I’ll let you discover them on your own. More fun that way.

Now for something different. During all the Magic tutorials on this site, we have seen artifacts only as colourless cards. Artifacts can actually be coloured, and have actually been coloured, and are now coloured again thanks to the Phyrexians.


Porcelain Legionnaire is actually a white card because it has the White Phyrexian mana symbol. Phyrexian Metamorph is a blue card because it has the Blue Phyrexian mana symbol.

One thing to note is this: cards are coloured based on their mana symbols, not on what type there are. So artifacts are colourless based on their colourless mana symbols, not because they are artifacts. If an artifact sudden had a Green mana symbol, then it would be green. If it had a Black or Red mana symbol, it would be black or red.


That’s all for this guide to New Phyrexia. For more information on New Phyrexia’s recurring mechanics, read the Magic: The Gathering Tutorials Week 12 and 13.


Till next time, sayonara.

Wednesday, May 4, 2011

Urgent Update

There's been an Urgent update on the new phyrexian Prerelease
The Peddler has announced that HE WILL INCREASE THE PRIZES for the prerelease once the attendance hits over 30

Tuesday, April 26, 2011

New Phyrexia

Ladies and Gentlemen,
The Phyrexians have done their worst to Mirroddin, they've even gone as far as to capture Karn, the Creator of Mirroddin.
This is a great injustice, and yet Karn, or the Creator, as he is known has managed to release himself from the stranglehold of the Praetors...

Now, New Phyrexia is born and its powers are ripe for the picking. Join us fellow planeswalkers as were venture into this new plane in search of more power!

New Phyrexia Prerelease:
The Tavern is now hosting
DOUBLE SESSIONS!!

Session 1:
7/5/2011 Saturday
Time: 0000hrs
Entry Fee: RM75
Prize Structure:4,3,2,1......


Monday, April 25, 2011

Results for the Elder Dragon Highlander League

The Elder Dragon Highlander League Results are here :)
Check out the Standings after the break and come collect your prizes before the 1st of May 2011 ok?

Saturday, April 23, 2011

EDH Celebration!!

The EDH League is nearing its END
To celebrate this major milestone in the tavern's history.
The tavern is giving out BIG prizes for this event.

End of League Event:

Sunday 24 / 4 / 2011
7 pm onwards
Location: The Tavern @ Cova Square, Kota Damansara
Entry Fee : RM30
Prize Structure: First Placing Team -> 6 Boosters + 1 Tezzeret Slave of Bolas
                      Everybody else, 1 booster for attendance Smiley
Format: 2HG EDH
Life Totals: 70 HP
Poison Counters: 15
General Damage: 21 from a single general

Those who aren't in the league are invited to join
Smiley

Thursday, April 21, 2011

Prototype Play Mat Designs

The following are sample play mat designs to be made exclusively at The Tavern. We would like to have reader feedback on these designs and suggestions for further play mat designs. (Click to enlarge.)



The dimensions of the play mats will be 24 inches by 14 inches. Reader feedback is encouraged.

Sunday, April 17, 2011

The Planeswalking Tavern: Introduction, Part 2

This is a series of vignettes centred around a fictional Tavern in the Magic Multiverse.



Her sword and dagger was sheathed and not another word was said on her part. She headed back into the building while the man continued to harass her with words demanding an explanation. Seeing that he wasn’t getting one, the man sunk back in and closed the window.

A group of adventurers passed her on their way out of The Tavern when she reached the entryway. She asked one of them what world this was but the man said he had no clue. All he knew was that there were riches to be had.

“The early bird gets the worm.”

Those were his last words before he ran up to his adventuring party, leaving the woman to dwell in her confusion.

She tried again, this time directing her inquiry to one of The Tavern’s staff. A young man at the reception counter became her target and she repeated her question.

“This world?” the man asked back. “I can’t really tell, but you are free to wander around for the next few days. We won’t be travelling to another world for a while.”

The woman said, “May I know why?”

“The planeswalking engine needs to cool down after a certain number of hops. Once all the maintenance works are out of the way, we’ll be able to travel again to other worlds.”

“So we’re stuck here for a few days?”

“Not stuck per se. This world was selected by democratic voting of The Tavern’s tenants. It was their choice to come here. And if you need to go back in the very near future, you can always acquire the services of individual planeswalkers. The fee may be a bit steep, but it all depends on who you talk to.”

Who you talk to, she mused in her head. So she wondered, who’s in charge here? The Magus would be pretty high up the command chain, but was it him, or was there a higher power?

Good news was that her companion was still seated at her table when the woman got back to the main hall. Perhaps the girl had too much to drink because her head was on her arms, and her arms were on the tabletop. The woman picked up a coat that was slung over the girl’s shoulders and draped it over a chair. It was a hot day, so much so that the fires in the hearths had been reduced. The interior of The Tavern was so much cooler than the outside, but still the woman went to get herself a drink.

Something happened at the drink counter. It wasn’t the bar itself or the bartender, but she could catch something foreign out of the corners of her eyes every now and then. Like someone was watching her.

When the bartender passed her the drink, she took a moment to swirl the liquid within the wood and metal container. Then she realised what it was. It was a reflection of someone, a hooded person. She had been seeing it on the glass and the liquids at the edges of her vision, only now getting a solid picture as her drink moved in a circular pattern within the cup.

The figure looked very similar to the Magus, except something was off. Either that, or she just couldn’t remember how the Magus looked like with great detail. She only saw him for a few seconds, after all.

She sipped her drink on her way back to her table, completely aware of her action, that she might be taking a bite out of the Magus’ magical reflection. She half expected to see part of the image gone when she pulled the cup away from her lips. Instead the reflection never emerged no matter how hard she swirled the drink, no matter how much she disturbed the surface of the liquid.

The Magus had probably retreated back to his secluded chamber of meditation, she thought. They always do.

The girl back at the table had lifted her head from her arms and still under her stupor, she said, “How did the hunt go?”

The woman dropped herself heavily into her chair and fumed. The girl took that as an answer and asked no more.

>End of story.

Thursday, April 14, 2011

The Planeswalking Tavern: Introduction, Part 1

This is a series of vignettes centred around a fictional Tavern in the Magic Multiverse.


DUSK
. A fine time for a bit of a smoke, accompanied by red wine and roasted duck.

A flock of weary adventurers strode into The Tavern, armed to the teeth with gold and silver, seeking out the finest lodging they could find tonight. An attendant tended to their needs and promptly led the group up to the available rooms.

Tuesday, April 12, 2011

Swords to Plowshares

The Wurmbone Katanas and their favourite wielder Masatane are here

Come Pick them up at the tourney this weekend Saturday 6pm Only at The TAVERN

Monday, April 4, 2011

Board Games Monday

Ladies and Gentlemen, The Tavern is proud to announce that they will be offering board games for sale and for play in the Tavern premises starting today.
To assist with costing, there will be a charge of RM 5 per player per day (includes 1 free drink) to sit in the Tavern from 2pm to 12 midnight to play any amount of games they wish.

Board Games:

Daily from 2pm to midnight
Charges: RM5 per day includes free drink

Games Currently available include:
Congkak
RISK
Monkey Lab
Abandon Ship
Straw
Race for the Galaxy
Anima the Card Game
Arcana
Zombie Survival
Fairy Tale
三国杀,sanguosha the card game

Wednesday, March 30, 2011

Extended Japan Donation

Due to requests made by players wanting to donate to Japan but missed out on last week's donation drive, The drive has been extended to this week. So this week's Five Rings tournament will still be donated to Japan.
The Magic tournament however will be as normal.

Thursday, March 24, 2011

Donation to Japan Relief Fund

To make sure that those who are MTG gamers can also support the Japan Relief Fund, The Tavern is also Pledging all profits from sales on Saturday and all Profits from Friday's FNM to the Relief Fund :)

Friday Relief FNM

Entry Fee: RM 8
Prize Structure: Top half Gets Boosters And top three gets promos (1 MORE PROMO FOR LUCKY DRAW)